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.. | ||
blocks | ||
filesystem | ||
gui | ||
sprites | ||
visitors | ||
.gitignore | ||
blocks.cpp | ||
blocks.hpp | ||
CMakeLists.txt | ||
edit_box.cpp | ||
edit_box.hpp | ||
editor_visitor.cpp | ||
editor_visitor.hpp | ||
editor.cpp | ||
filesystem.hpp | ||
global_vars.cpp | ||
global_vars.hpp | ||
main.cpp | ||
maploader.cpp | ||
maploader.hpp | ||
mapobject.cpp | ||
mapobject.hpp | ||
mario.cpp | ||
mario.hpp | ||
objectids.hpp | ||
README.md | ||
sprites.cpp | ||
sprites.hpp | ||
testfont.ttf | ||
testmap.txt | ||
tool_box.cpp | ||
tool_box.hpp |
Mario
This is my recreation of first Super Mario Bros. level in my engine
I don't think I can share Nintendo sprites, so you'll have to provide them yourself. I've downloaded mine from here:
https://www.spriters-resource.com/nes/supermariobros/sheet/50365/ - sprites/mario.png https://www.spriters-resource.com/nes/supermariobros/sheet/52570/ - sprites/enemies.png https://www.spriters-resource.com/nes/supermariobros/sheet/52569/ - sprites/items.png https://www.spriters-resource.com/nes/supermariobros/sheet/52571/ - sprites/terrain.png