game/mario
2021-04-26 22:21:50 +02:00
..
.gitignore Mario: initial commit 2021-04-25 22:42:55 +02:00
blocks.cpp Mario: remove linux-specific includes 2021-04-26 22:16:25 +02:00
blocks.hpp Mario: initial commit 2021-04-25 22:42:55 +02:00
global_vars.cpp Mario: initial commit 2021-04-25 22:42:55 +02:00
global_vars.hpp Mario: initial commit 2021-04-25 22:42:55 +02:00
main.cpp Mario: don't let Mario go left 2021-04-26 21:59:21 +02:00
Makefile Mario: initial commit 2021-04-25 22:42:55 +02:00
maploader.cpp Mario: initial commit 2021-04-25 22:42:55 +02:00
maploader.hpp Mario: initial commit 2021-04-25 22:42:55 +02:00
mario_visitor.cpp Mario: don't let Mario go left 2021-04-26 21:59:21 +02:00
mario_visitor.hpp Mario: remove linux-specific includes 2021-04-26 22:16:25 +02:00
objectids.hpp Mario: don't let Mario go left 2021-04-26 21:59:21 +02:00
README.md Added README 2021-04-26 22:21:50 +02:00
sprites.cpp Mario: initial commit 2021-04-25 22:42:55 +02:00
sprites.hpp Mario: initial commit 2021-04-25 22:42:55 +02:00
testmap.txt Mario: include testmap in git 2021-04-26 22:16:53 +02:00

Mario

This is my recreation of first Super Mario Bros. level in my engine

I don't think I can share Nintendo sprites, so you'll have to provide them yourself. I've downloaded mine from here:

https://www.spriters-resource.com/nes/supermariobros/sheet/50365/ - sprites/mario.png https://www.spriters-resource.com/nes/supermariobros/sheet/52570/ - sprites/enemies.png https://www.spriters-resource.com/nes/supermariobros/sheet/52569/ - sprites/items.png https://www.spriters-resource.com/nes/supermariobros/sheet/52571/ - sprites/terrain.png