Commit Graph

23 Commits

Author SHA1 Message Date
d638108223 Remove redundant functions from blocks.cpp, fix editor problem with pagination 2021-07-24 19:59:25 +02:00
3be728843a Refactor to use objects for terrain/mod creation, added coin modifier 2021-07-23 00:08:05 +02:00
2617156833 Mod texture 2021-06-24 20:53:58 +02:00
b423ac7b8c Mario: add option to make a block collision-less 2021-06-21 19:40:29 +02:00
a54d079fd2 Mario: add MapObject and use that instead of tuples 2021-06-07 23:48:28 +02:00
301c4f3142 Mario Editor: initialize empty map with correct column size 2021-06-04 14:39:23 +02:00
af3954cb61 Mario: merge mapLoader functions into one 2021-05-31 18:54:43 +02:00
be638591c8 Mario: remove debug outputs from editor 2021-05-28 19:53:30 +02:00
d2bc497070 Mario: set mario pointer when loading map for editor 2021-05-26 14:18:39 +02:00
c2fb78b0a6 Mario: added destructible modifier to editor 2021-05-26 00:46:19 +02:00
f0df1cc3b2 Mario: remove destructible used for testing 2021-05-25 12:27:26 +02:00
b75b44201a Mario: destructible blocks 2021-05-24 00:07:40 +02:00
bea479bf72 Mario: top collision detection 2021-05-23 23:57:29 +02:00
83cda5f860 Mario editor: formatting 2021-05-09 00:46:10 +02:00
b54ba5034c Mario editor: started refactoring 2021-05-09 00:43:53 +02:00
7b0f72e273 Mario map: initial map has 18 columns 2021-05-07 08:35:01 +02:00
96857a99af Mario editor: use visitors 2021-05-02 14:14:11 +02:00
61e45e89a5 Basic editor functionality arrived!
Terrible code, must be changed!!!
2021-05-01 21:55:43 +02:00
183bd53b66 Mario: saving map as binary file v1.0 2021-04-30 23:12:53 +02:00
d4991ea3a7 Starting Mario Editor project 2021-04-30 21:02:14 +02:00
1927b71629 Preparation for different types of terrain 2021-04-30 09:10:58 +02:00
b611e2479a Mario: detect left/right collision 2021-04-29 12:33:31 +02:00
19e66bf34a Mario: initial commit 2021-04-25 22:42:55 +02:00