game/mario/mario_visitor.cpp
2021-04-25 22:42:55 +02:00

18 lines
396 B
C++

#include "mario_visitor.hpp"
#include "../sdlpp/sdlpp_renderobject.hpp"
#include "objectids.hpp"
void MarioVisitor::visit( const SDLPP::RenderObject &obj ) {
auto id = obj.getId();
switch(id) {
case FLOOR_OVERWORLD_ID:
onGround = true;
break;
case DEATH_ID:
death = true;
break;
default:
break;
}
}