c7309d56a3
Editor: add character support
2021-08-08 21:22:00 +02:00
f3c4380bfb
Mario: add enemies textures
2021-08-08 21:19:26 +02:00
4f65dba2e0
Mario: only visit objects if they entered screen at least once
2021-08-07 22:25:32 +02:00
f7002f0f38
Mario: better mushroom movement
2021-08-07 22:17:27 +02:00
a194bfb86e
Mario: destroy moving objects once they leave left side of screen, remove destroyed objects from moving_objects
2021-08-07 22:10:09 +02:00
e283b36229
Mario: set scene's background objects
2021-08-07 21:59:06 +02:00
0608202483
SDLPP: add option to specify background objects in scene and move Z index of objects just above those background objects
2021-08-07 21:58:53 +02:00
f35aa095f3
Mario: remove useless debug outputs
2021-08-07 21:43:27 +02:00
f04dc1e23b
Mario: mushroom interaction with Mario
2021-08-07 21:42:51 +02:00
7b2adac922
Mario: add mushroom block
2021-08-07 21:41:15 +02:00
a7aa86c8e3
Mario: simple blocks formatting
2021-08-07 21:39:54 +02:00
4742f3dd02
Mario: add travelToPos function to blocks
2021-08-07 21:39:15 +02:00
7cb3f95e44
Mario: loop through all moving objects in doInput
2021-08-07 21:38:00 +02:00
6238022ed2
Mario: fix modifier deletion
2021-08-07 12:13:23 +02:00
7b1ef25f37
SDLPP: slight code cleanup
2021-08-07 12:13:03 +02:00
d4393ef179
Mario: better handling of screen resize, when showing FPS consider input handling as well
2021-08-06 18:50:31 +02:00
4728056b76
SDLPP: add != for vector, add << for vector
2021-08-06 18:50:31 +02:00
b87318f44d
SDLPP: add function that returns absolute position
2021-08-06 18:50:31 +02:00
7d9763443a
Mario: update cmake to include brew libraries
2021-08-05 21:21:25 +02:00
d267402ec5
Make cmake work on windows
2021-08-05 19:16:12 +02:00
8e566ddb03
Mario: add sdlpp as a subdirectory instead of ExternalProject
2021-08-05 18:00:47 +02:00
509e5e36c2
Sdlpp: move to cmake
2021-08-05 17:55:55 +02:00
fe157494ec
Ignore build dir everywhere
2021-08-05 17:55:16 +02:00
040b3b63c2
Move to CMake
2021-08-05 00:33:55 +02:00
bfe658618e
Mario: prepartations for multiple moving objects
2021-08-05 00:32:54 +02:00
37f7bab63e
sdlpp_renderobject: getMovement is const
2021-08-04 23:29:18 +02:00
e67cf508a2
Add coin animation
2021-07-24 20:50:24 +02:00
130a01feda
Forgot to add coineditorblock
2021-07-24 20:48:37 +02:00
d638108223
Remove redundant functions from blocks.cpp, fix editor problem with pagination
2021-07-24 19:59:25 +02:00
3be728843a
Refactor to use objects for terrain/mod creation, added coin modifier
2021-07-23 00:08:05 +02:00
79d9f266b4
SDLPP: add function to change texture while keeping SRC rect
2021-07-23 00:05:40 +02:00
0e71dfa7d5
SDLPP: make text change only happen in render()
2021-07-23 00:05:13 +02:00
76f5c43197
Mod texture image
2021-06-24 20:54:18 +02:00
2617156833
Mod texture
2021-06-24 20:53:58 +02:00
b423ac7b8c
Mario: add option to make a block collision-less
2021-06-21 19:40:29 +02:00
a54d079fd2
Mario: add MapObject and use that instead of tuples
2021-06-07 23:48:28 +02:00
76f55fd98c
Mario Editor: fix highlighting
2021-06-04 14:49:24 +02:00
301c4f3142
Mario Editor: initialize empty map with correct column size
2021-06-04 14:39:23 +02:00
0475f4967b
Mario Editor: smaller block size
2021-06-01 10:18:33 +02:00
243c1d9d04
Mario: add a dictionary of flags for each block
2021-05-31 18:54:59 +02:00
af3954cb61
Mario: merge mapLoader functions into one
2021-05-31 18:54:43 +02:00
0b3689b0ae
SDLPP: add option to remove collisions
2021-05-31 18:54:17 +02:00
78c9b9feb0
Mario: fix function name
2021-05-31 17:28:26 +02:00
57a573783d
Mario Editor: change function name
2021-05-31 16:10:19 +02:00
2b405c5d31
Mario Editor: change edit boxes' indexing to 1-based
...
As the left map arrow is on position 0 * BLOCK_SIZE and the first edit
box is on position 1 * BLOCK_SIZE, indexing them from 1 causes slightly
more readable code
2021-05-31 16:08:14 +02:00
26cbdd0f8e
Mario: add block's land type when creating block
2021-05-31 16:07:55 +02:00
808f392119
Mario: silence some warnings
2021-05-31 14:30:28 +02:00
5d20757d43
Mario Editor: formatting
2021-05-31 14:04:28 +02:00
cd0a301e52
Mario Editor: add land type switching
2021-05-31 14:03:11 +02:00
af94cc0e03
SDLPP: add option to get SRC rect of texture
2021-05-31 14:01:11 +02:00