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303490a619
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CI: fix formatting check
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2021-10-18 10:10:28 +02:00 |
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f4a067fe23
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CI: bump up cppbuilder image
continuous-integration/drone/push Build is failing
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2021-10-18 09:54:07 +02:00 |
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8ca70fa11e
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Mario: formatting
continuous-integration/drone/push Build is failing
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2021-10-18 09:08:35 +02:00 |
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f3062464d2
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CI: better checking of formatting
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2021-10-18 09:08:21 +02:00 |
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d60dc07e10
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Update clang-format
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2021-10-18 09:07:57 +02:00 |
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f6cf68f71f
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Make mario a bit faster
continuous-integration/drone/push Build is failing
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2021-10-17 15:56:10 +02:00 |
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7e06da5fc0
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CI/CD changes
continuous-integration/drone/push Build is failing
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2021-10-17 13:36:20 +02:00 |
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ca39b7edc9
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New CI/CD image
continuous-integration/drone/push Build is failing
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2021-10-17 13:30:10 +02:00 |
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3bf086f48a
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CI/CD
continuous-integration/drone Build is failing
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2021-10-17 13:18:28 +02:00 |
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28d7e208fc
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Mario: add goomba into moving_objects
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2021-08-08 21:45:50 +02:00 |
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edeeadb232
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Mario: add Goomba
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2021-08-08 21:45:05 +02:00 |
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e31c4bb2db
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Mario: change mushroom coliders IDs to NPC specific ones
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2021-08-08 21:41:02 +02:00 |
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94bf4fc39d
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Mario: mario detects enemies and bounces when he kills them/dies when they kill him
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2021-08-08 21:40:00 +02:00 |
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45ac4dad64
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Mario: support the new modifier object IDs in maploader
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2021-08-08 21:36:47 +02:00 |
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a01b6070f3
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Mario: change modifier IDs to start with 0x6000
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2021-08-08 21:34:51 +02:00 |
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c183e58f6e
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Blocks.cpp: add character support to
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2021-08-08 21:22:44 +02:00 |
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c7309d56a3
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Editor: add character support
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2021-08-08 21:22:00 +02:00 |
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f3c4380bfb
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Mario: add enemies textures
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2021-08-08 21:19:26 +02:00 |
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4f65dba2e0
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Mario: only visit objects if they entered screen at least once
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2021-08-07 22:25:32 +02:00 |
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f7002f0f38
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Mario: better mushroom movement
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2021-08-07 22:17:27 +02:00 |
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a194bfb86e
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Mario: destroy moving objects once they leave left side of screen, remove destroyed objects from moving_objects
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2021-08-07 22:10:09 +02:00 |
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e283b36229
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Mario: set scene's background objects
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2021-08-07 21:59:06 +02:00 |
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0608202483
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SDLPP: add option to specify background objects in scene and move Z index of objects just above those background objects
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2021-08-07 21:58:53 +02:00 |
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f35aa095f3
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Mario: remove useless debug outputs
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2021-08-07 21:43:27 +02:00 |
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f04dc1e23b
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Mario: mushroom interaction with Mario
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2021-08-07 21:42:51 +02:00 |
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7b2adac922
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Mario: add mushroom block
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2021-08-07 21:41:15 +02:00 |
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a7aa86c8e3
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Mario: simple blocks formatting
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2021-08-07 21:39:54 +02:00 |
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4742f3dd02
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Mario: add travelToPos function to blocks
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2021-08-07 21:39:15 +02:00 |
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7cb3f95e44
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Mario: loop through all moving objects in doInput
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2021-08-07 21:38:00 +02:00 |
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6238022ed2
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Mario: fix modifier deletion
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2021-08-07 12:13:23 +02:00 |
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7b1ef25f37
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SDLPP: slight code cleanup
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2021-08-07 12:13:03 +02:00 |
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d4393ef179
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Mario: better handling of screen resize, when showing FPS consider input handling as well
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2021-08-06 18:50:31 +02:00 |
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4728056b76
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SDLPP: add != for vector, add << for vector
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2021-08-06 18:50:31 +02:00 |
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b87318f44d
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SDLPP: add function that returns absolute position
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2021-08-06 18:50:31 +02:00 |
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7d9763443a
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Mario: update cmake to include brew libraries
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2021-08-05 21:21:25 +02:00 |
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d267402ec5
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Make cmake work on windows
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2021-08-05 19:16:12 +02:00 |
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8e566ddb03
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Mario: add sdlpp as a subdirectory instead of ExternalProject
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2021-08-05 18:00:47 +02:00 |
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509e5e36c2
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Sdlpp: move to cmake
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2021-08-05 17:55:55 +02:00 |
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fe157494ec
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Ignore build dir everywhere
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2021-08-05 17:55:16 +02:00 |
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040b3b63c2
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Move to CMake
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2021-08-05 00:33:55 +02:00 |
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bfe658618e
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Mario: prepartations for multiple moving objects
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2021-08-05 00:32:54 +02:00 |
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37f7bab63e
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sdlpp_renderobject: getMovement is const
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2021-08-04 23:29:18 +02:00 |
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e67cf508a2
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Add coin animation
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2021-07-24 20:50:24 +02:00 |
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130a01feda
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Forgot to add coineditorblock
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2021-07-24 20:48:37 +02:00 |
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d638108223
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Remove redundant functions from blocks.cpp, fix editor problem with pagination
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2021-07-24 19:59:25 +02:00 |
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3be728843a
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Refactor to use objects for terrain/mod creation, added coin modifier
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2021-07-23 00:08:05 +02:00 |
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79d9f266b4
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SDLPP: add function to change texture while keeping SRC rect
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2021-07-23 00:05:40 +02:00 |
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0e71dfa7d5
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SDLPP: make text change only happen in render()
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2021-07-23 00:05:13 +02:00 |
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76f5c43197
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Mod texture image
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2021-06-24 20:54:18 +02:00 |
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2617156833
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Mod texture
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2021-06-24 20:53:58 +02:00 |
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