Commit Graph

145 Commits

Author SHA1 Message Date
f3c4380bfb Mario: add enemies textures 2021-08-08 21:19:26 +02:00
4f65dba2e0 Mario: only visit objects if they entered screen at least once 2021-08-07 22:25:32 +02:00
f7002f0f38 Mario: better mushroom movement 2021-08-07 22:17:27 +02:00
a194bfb86e Mario: destroy moving objects once they leave left side of screen, remove destroyed objects from moving_objects 2021-08-07 22:10:09 +02:00
e283b36229 Mario: set scene's background objects 2021-08-07 21:59:06 +02:00
f35aa095f3 Mario: remove useless debug outputs 2021-08-07 21:43:27 +02:00
f04dc1e23b Mario: mushroom interaction with Mario 2021-08-07 21:42:51 +02:00
7b2adac922 Mario: add mushroom block 2021-08-07 21:41:15 +02:00
a7aa86c8e3 Mario: simple blocks formatting 2021-08-07 21:39:54 +02:00
4742f3dd02 Mario: add travelToPos function to blocks 2021-08-07 21:39:15 +02:00
7cb3f95e44 Mario: loop through all moving objects in doInput 2021-08-07 21:38:00 +02:00
6238022ed2 Mario: fix modifier deletion 2021-08-07 12:13:23 +02:00
d4393ef179 Mario: better handling of screen resize, when showing FPS consider input handling as well 2021-08-06 18:50:31 +02:00
7d9763443a Mario: update cmake to include brew libraries 2021-08-05 21:21:25 +02:00
d267402ec5 Make cmake work on windows 2021-08-05 19:16:12 +02:00
8e566ddb03 Mario: add sdlpp as a subdirectory instead of ExternalProject 2021-08-05 18:00:47 +02:00
040b3b63c2 Move to CMake 2021-08-05 00:33:55 +02:00
bfe658618e Mario: prepartations for multiple moving objects 2021-08-05 00:32:54 +02:00
e67cf508a2 Add coin animation 2021-07-24 20:50:24 +02:00
130a01feda Forgot to add coineditorblock 2021-07-24 20:48:37 +02:00
d638108223 Remove redundant functions from blocks.cpp, fix editor problem with pagination 2021-07-24 19:59:25 +02:00
3be728843a Refactor to use objects for terrain/mod creation, added coin modifier 2021-07-23 00:08:05 +02:00
76f5c43197 Mod texture image 2021-06-24 20:54:18 +02:00
2617156833 Mod texture 2021-06-24 20:53:58 +02:00
b423ac7b8c Mario: add option to make a block collision-less 2021-06-21 19:40:29 +02:00
a54d079fd2 Mario: add MapObject and use that instead of tuples 2021-06-07 23:48:28 +02:00
76f55fd98c Mario Editor: fix highlighting 2021-06-04 14:49:24 +02:00
301c4f3142 Mario Editor: initialize empty map with correct column size 2021-06-04 14:39:23 +02:00
0475f4967b Mario Editor: smaller block size 2021-06-01 10:18:33 +02:00
243c1d9d04 Mario: add a dictionary of flags for each block 2021-05-31 18:54:59 +02:00
af3954cb61 Mario: merge mapLoader functions into one 2021-05-31 18:54:43 +02:00
78c9b9feb0 Mario: fix function name 2021-05-31 17:28:26 +02:00
57a573783d Mario Editor: change function name 2021-05-31 16:10:19 +02:00
2b405c5d31 Mario Editor: change edit boxes' indexing to 1-based
As the left map arrow is on position 0 * BLOCK_SIZE and the first edit
box is on position 1 * BLOCK_SIZE, indexing them from 1 causes slightly
more readable code
2021-05-31 16:08:14 +02:00
26cbdd0f8e Mario: add block's land type when creating block 2021-05-31 16:07:55 +02:00
808f392119 Mario: silence some warnings 2021-05-31 14:30:28 +02:00
5d20757d43 Mario Editor: formatting 2021-05-31 14:04:28 +02:00
cd0a301e52 Mario Editor: add land type switching 2021-05-31 14:03:11 +02:00
3bef592cb1 Mario Editor: formatting 2021-05-29 19:24:47 +02:00
58974f8a7e Mario Editor: add tool highlighting + WSAD controls 2021-05-29 19:17:45 +02:00
3cb36fe180 Mario Editor: add tool populating function 2021-05-29 13:21:01 +02:00
5b8c0f88bb Mario Editor: turn grid/arrow creation into a function 2021-05-29 11:38:45 +02:00
a55a9142af Mario: slight editor UI update 2021-05-28 20:00:15 +02:00
be638591c8 Mario: remove debug outputs from editor 2021-05-28 19:53:30 +02:00
9d9068091b Mario: slightly better editor UI 2021-05-28 19:51:02 +02:00
af3588501a Mario: reflect fixed sdlpp collisions 2021-05-27 18:09:58 +02:00
757a03568d Mario: Fix bug of being teleported after landing from jump
In rare cases Mario was teleported when landing from a high jump as a
visitor could've been fired in the wrong moment (before Mario's Y was
reset to be standing on the ground) and left/right detect would trigger
and teleport mario 1 block away
2021-05-27 16:57:21 +02:00
b8c56c06fd Mario: better side collision handling 2021-05-27 16:33:00 +02:00
6e61eb03b9 Mario: check before bouncing 2021-05-26 18:24:09 +02:00
734b0b58cb Mario: fix floor detect and top movement helper 2021-05-26 17:48:33 +02:00
d2bc497070 Mario: set mario pointer when loading map for editor 2021-05-26 14:18:39 +02:00
19c29b261c Windows compatibility fixes 2021-05-26 14:17:07 +02:00
49bceafe0b Mario: fix bounce return position 2021-05-26 09:29:12 +02:00
55f88a547c Mario: completely remove dynamic sdlpp 2021-05-26 09:28:59 +02:00
c2fb78b0a6 Mario: added destructible modifier to editor 2021-05-26 00:46:19 +02:00
6fe283bb34 Mario: add bouncing 2021-05-25 22:05:50 +02:00
670d5b7c1b Mario: added fps counter 2021-05-25 20:21:02 +02:00
91df7c3f63 Mario: use .a library instead of dynamic 2021-05-25 16:34:44 +02:00
f0df1cc3b2 Mario: remove destructible used for testing 2021-05-25 12:27:26 +02:00
7ed8b0f4e1 Mario: destroy blocks 1 at a time, if jumping and would hit only with small side, move Mario a bit so the jump is successful 2021-05-25 12:26:04 +02:00
b75b44201a Mario: destructible blocks 2021-05-24 00:07:40 +02:00
bea479bf72 Mario: top collision detection 2021-05-23 23:57:29 +02:00
8672830db8 Mario: jumping sprite + head bump colider 2021-05-23 23:45:45 +02:00
088fb4d15a Jumping experiment 2021-05-23 23:32:15 +02:00
930875ccf8 Mario: simple jump 2021-05-22 23:54:01 +02:00
d9a88f2de2 Mario: custom mario class 2021-05-22 23:13:26 +02:00
0358aa36c7 Mario: proper position when standing on ground 2021-05-22 22:36:53 +02:00
d04cbea02d Mario: editor - move all global vars into a single struct 2021-05-22 22:13:22 +02:00
d80ae9a4e2 Mario editor: more refactoring 2021-05-09 20:45:52 +02:00
ede8bbbe8b Mario Editor: refactoring 2021-05-09 20:21:53 +02:00
83cda5f860 Mario editor: formatting 2021-05-09 00:46:10 +02:00
b54ba5034c Mario editor: started refactoring 2021-05-09 00:43:53 +02:00
7b4c3c9697 Mario: add Roboto font to git 2021-05-07 23:17:49 +02:00
c849895c72 Mario editor: more terrain, can place Mario 2021-05-07 23:17:05 +02:00
85807ca962 Mario editor: added more terrain blocks 2021-05-07 10:36:45 +02:00
900382bfce Mario editor: fix tool selection 2021-05-07 10:36:31 +02:00
e084ed6f86 Mario editor: can paginate blocks now 2021-05-07 10:08:41 +02:00
f89d36c177 Mario Editor: Tool selection alpha 2021-05-07 09:43:57 +02:00
c383654349 Mario editor: add + button for columns 2021-05-07 08:49:46 +02:00
7b0f72e273 Mario map: initial map has 18 columns 2021-05-07 08:35:01 +02:00
ad7f737e16 Mario editor: don't delete characters when changing terrain 2021-05-02 14:43:15 +02:00
8b8f3b7f06 Mario editor: switching between blocks 2021-05-02 14:28:17 +02:00
96857a99af Mario editor: use visitors 2021-05-02 14:14:11 +02:00
61e45e89a5 Basic editor functionality arrived!
Terrible code, must be changed!!!
2021-05-01 21:55:43 +02:00
183bd53b66 Mario: saving map as binary file v1.0 2021-04-30 23:12:53 +02:00
d4991ea3a7 Starting Mario Editor project 2021-04-30 21:02:14 +02:00
1927b71629 Preparation for different types of terrain 2021-04-30 09:10:58 +02:00
b52dee267b Mario: flip texture according to movement direction 2021-04-29 13:08:08 +02:00
b611e2479a Mario: detect left/right collision 2021-04-29 12:33:31 +02:00
7c38e122d0 Mario: use object alignment 2021-04-27 15:58:01 +02:00
fc1d06a2b8 Added README 2021-04-26 22:21:50 +02:00
0f1e44615c Mario: include testmap in git 2021-04-26 22:16:53 +02:00
5d03da3131 Mario: remove linux-specific includes 2021-04-26 22:16:25 +02:00
b0b84101a2 Mario: don't let Mario go left 2021-04-26 21:59:21 +02:00
19e66bf34a Mario: initial commit 2021-04-25 22:42:55 +02:00